From February 22nd to 25th, the event RedeLab will gather in Belo Horizonte the 14 projects that form the Vivo Lab program in 2009 and 2010.
Throughout four days, some of the results of these projects will be presented with an exhibition, performances and workshop, beside four debate arenas about the threads that conduct the program’s proposal: networking, collaborative education, cultural management and alternative forms of communication.
Marginalia+Lab will participate in the event’s activities, also with the exhibition of four projects developed in the collaborative lab between 2009 and 2010 and in the event Interactivos? ’10 BH, held in November and December of 2010.
Check out the projects in exhibition below.
3rd Person Me
Fernando Mendes and Victor Santos
Collaborators: Rafael Ski, João Pedro Schneider, Lilian Döring, Marco Antônio Dias, and Janaína Patrocínio.
An engine for the displacement of vision, placing it in an external point of view, away from the body. A camera attached to a costume captures and transmits in real-time the image of the user to a glasses-screen, replacing his/her vision for a record in the third person of himself/herself. This system of “companion camera” puts the user’s view in a view that is commonly associated with action games.
Project developed at Interactivos? ’10 BH.
Transmissão de Som por Ruído Eletromagnético
Brayhan Hawryliszyn, Calebe Giaculi, Christiano Candian, Claudio Cunha, Luis Castilho, Marcos Saturnino, Pedro Retes, and Rodrigo Borges
Collaborators: Inês Nin, Lilian Döring, Manuel Andrade, and Jules Bay
This project explores the unconventional use of common devices, such as analog monitors or CRT monitors, and equipment considered obsolete since the recent emergence of LCDs. The inner working of these devices, which use electron guns to form images, allows the unconventional use here proposed. The project aims to transfer music between a monitor and a radio. A modular software would be responsible for sound transmission in conventional standards for AM, which could be heard on any radio receiver.
Project developed at Interactivos? ’10 BH.

Es;Pro
Felipe Turcheti and Vicente Pessoa
From the space modulation and the intersection of two-dimensional forms, Space;Process generates ambiguous three-dimensional forms, accessible to the observer through digital interfaces or constructed objects. The result of this intersection are pure sculptural forms, which can be materialized or not, and which, due to its ambiguous nature, conveys diverse meanings.
Project developed at Marginalia+Lab, between 2009 and 2010.
Displacements
Fernando Rabelo and Sérgio Mendes
The content of the object is only revealed when the visitor touches (displaces) the screen from its initial position. The images and graphics that form this content will be submitted to the kinetic principle of the interface that reveals and hides what is not framed in the space of the screen.
Project developed at Marginalia+Lab, between 2009 and 2010.


