The workshop had three modules divided as follows: the first approached the history and current technologies and applications of augmented reality; the second introduced the students to the development of applications for mobile phones, particularly with the language Mobile Python, with which it is possible to program real time video manipularion for S60 cellphones (as Nokia N95 and others); finally, participants had conceived and developed a augmented reality environment that was exhibited in the end of the workshop, during the 2009 edition of the VIVO Arte.Mov festival.
The activities were free of charge and open to public participation through previous enrollment.
COORDINATOR
Bruno Vianna studied cinema in Federal Fluminense University and holds a master degree in digital arts, given by ITP program, of NYU, working in the intersection between audiovisual and interactive technologies. Has achieved four shorts and two feature films which have been awarded in national and international festivals. Has exhibited art and technology works in Brazil and abroad, such as ‘Palm Poestry’, ‘Invisibles’, and the editing interface ‘Engrenagem’, developed for the feature film ‘Ressaca’.
TARGET
People interested in art and technology, students, professionals of the arts, communication, design, music, architecture, computers, engineering and similar areas. People interested in narrative, screenplay, animation, photography and programming may have had a more productive experience of the workshop.
DESIRABLE PREVIOUS KNOWLEDGE
Programming languages.
DATE AND TIME
5th to 7th and 9th to 11th of november, 2009 – 18h to 22h
Duration: 24h
PLACE
Labmídia – Electronic Media Lab of UFMG

